lightColorScheme top-level constant

ColorScheme const lightColorScheme

Implementation

const lightColorScheme = ColorScheme(
  brightness: Brightness.light,
  primary: ColorHelper.primaryBlue,
  onPrimary: Color(0xFFFFFFFF),
  primaryContainer: Color(0xFFD1E4FF),
  onPrimaryContainer: Color(0xFF001D36),
  secondary: Color(0xFF535F70),
  onSecondary: Color(0xFFFFFFFF),
  secondaryContainer: Color(0xFFD7E3F7),
  onSecondaryContainer: Color(0xFF101C2B),
  tertiary: Color(0xFF6B5778),
  onTertiary: Color(0xFFFFFFFF),
  tertiaryContainer: Color(0xFFF2DAFF),
  onTertiaryContainer: Color(0xFF251431),
  error: Color(0xFFBA1A1A),
  errorContainer: Color(0xFFFFDAD6),
  onError: Color(0xFFFFFFFF),
  onErrorContainer: Color(0xFF410002),
  background: Color(0xFFFDFCFF),
  onBackground: Color(0xFF1A1C1E),
  surface: ColorHelper.field_bg,
  onSurface: Color(0xFF1A1C1E),
  surfaceVariant: Color(0xFFDFE2EB),
  onSurfaceVariant: Color(0xFF43474E),
  outline: Color(0xFF73777F),
  onInverseSurface: Color(0xFFF1F0F4),
  inverseSurface: Color(0xFF2F3033),
  inversePrimary: Color(0xFF9ECAFF),
  shadow: Color(0xFF000000),
  surfaceTint: Color(0xFF0061A4),
  outlineVariant: Color(0xFFC3C7CF),
  scrim: Color(0xFF000000),
);