lightColorScheme top-level constant
Implementation
const lightColorScheme = ColorScheme(
brightness: Brightness.light,
primary: ColorHelper.primaryBlue,
onPrimary: Color(0xFFFFFFFF),
primaryContainer: Color(0xFFD1E4FF),
onPrimaryContainer: Color(0xFF001D36),
secondary: Color(0xFF535F70),
onSecondary: Color(0xFFFFFFFF),
secondaryContainer: Color(0xFFD7E3F7),
onSecondaryContainer: Color(0xFF101C2B),
tertiary: Color(0xFF6B5778),
onTertiary: Color(0xFFFFFFFF),
tertiaryContainer: Color(0xFFF2DAFF),
onTertiaryContainer: Color(0xFF251431),
error: Color(0xFFBA1A1A),
errorContainer: Color(0xFFFFDAD6),
onError: Color(0xFFFFFFFF),
onErrorContainer: Color(0xFF410002),
background: Color(0xFFFDFCFF),
onBackground: Color(0xFF1A1C1E),
surface: ColorHelper.field_bg,
onSurface: Color(0xFF1A1C1E),
surfaceVariant: Color(0xFFDFE2EB),
onSurfaceVariant: Color(0xFF43474E),
outline: Color(0xFF73777F),
onInverseSurface: Color(0xFFF1F0F4),
inverseSurface: Color(0xFF2F3033),
inversePrimary: Color(0xFF9ECAFF),
shadow: Color(0xFF000000),
surfaceTint: Color(0xFF0061A4),
outlineVariant: Color(0xFFC3C7CF),
scrim: Color(0xFF000000),
);